The Summit · Maps
Skyharbor
RankedFive inhabited islands and six islets floating over open sky, 13,360 blocks of grass, dirt and rooty stone with nothing beneath but cloud. 62 hard jumps on floating rocks between a farm, a windmill, a harbor with a moored airship, a cottage and a beacon. Dash across the gusts, cross the strait in 17 jumps, finish without a fall. The schematic carries its own Skyline map definition.
Course record
No completions yet. The first clean run takes the record.
Fly through the course
Skyharbor
90,033 blocks · 172×112 footprint · 92 tall
Leaderboard
top 0 of 0| # | Player | Time | ||||
|---|---|---|---|---|---|---|
| Nobody by that name on this map yet. | ||||||
Course sheet
How Skyharbor plays
3 checkpoints in order · Dash on tap · 2 objectives to clear · 1 hazard.
- Checkpoints in order
- Fall damage on
- Fall line y = 36.5
- features: open sky, dash ability, max-jumps gate, no-fall gate, time limit
- jumps: 62
- generator: skyforge
- description: Five islands floating over open sky with nothing beneath but cloud: hard leaps on floating rocks between a farm, a windmill, a harbor with a moored airship, a cottage and a beacon. Dash across the gusts, cross the strait within a jump budget, and finish without a fall.
- theme: floating sky islands
- schematic: skyharbor
- allow-elytra: false
- Checkpoints
- 3
- 4 stretches
- Finish rate
- —
- no run documents yet
- Rules
- 12
- 1 ability · 2 objectives · 1 hazard
- Footprint
- 173×113
- 93 blocks tall · world
The route
icons mark the rules on each stretch
Start
Point 1
- Dash (3s cooldown)
- Full heal
- Title: "The Gusts: dash (sneak + jump in the air) to carry across to the harbor."
Point 2
- Reach the cottage island in 17 jumps or fewer
- Title: "The Strait: reach the cottage in 17 jumps or fewer."
Point 3
- Reach the beacon without falling
- 2m time limit
- Clears potion effects
- Full heal
- +1
Finish
- Start
- Point 1
- Dash (3s cooldown)
- Full heal
- Title: "The Gusts: dash (sneak + jump in the air) to carry across to the harbor."
- Point 2
- Reach the cottage island in 17 jumps or fewer
- Title: "The Strait: reach the cottage in 17 jumps or fewer."
- Point 3
- Reach the beacon without falling
- 2m time limit
- Clears potion effects
- Full heal
- +1
- Finish
Stretch by stretch
- ALL
Whole course
applies from start to finish
Effects- Clears potion effects
Messages- Title: "Skyharbor: nothing below but cloud."
- 01
Start → Checkpoint 1
the opening stretch
Plain parkour. Nothing but the jumps.
- 02
Checkpoint 1 → Checkpoint 2
after checkpoint 1
Abilities- Dash (3s cooldown)
Effects- Full heal
Messages- Title: "The Gusts: dash (sneak + jump in the air) to carry across to the harbor."
- 03
Checkpoint 2 → Checkpoint 3
after checkpoint 2
Objectives- Reach the cottage island in 17 jumps or fewer
Messages- Title: "The Strait: reach the cottage in 17 jumps or fewer."
- 04
Checkpoint 3 → Finish
after checkpoint 3
Objectives- Reach the beacon without falling
Hazards- 2m time limit
Effects- Clears potion effects
- Full heal
Messages- Title: "The Beacon: no falls, two minutes."
Kits for Skyharbor
5 available · 0 count for boardsTrace Kit
assistedevery mapSignature kit of the Trace rank: a dash and a touch of speed.
- 0 items
- Dash
- Speed I
- Price
- 150 coins
No requirement0 owners · 0 runsGlide Kit
assistedevery mapSignature kit of the Glide rank: glide over the gaps.
- 0 items
- Dash
- Glide
- Speed I
- Price
- 250 coins
No requirement0 owners · 0 runsSURGE Kit
assistedevery mapSignature kit of the SURGE rank: launch and grapple.
- 0 items
- Launch
- Grapple
- Speed II
- Price
- 400 coins
No requirement0 owners · 0 runsSWIFT Kit
assistedevery mapSignature kit of the SWIFT rank: blink, rewind, dash.
- 0 items
- Blink
- Rewind
- Dash
- Speed II
- Price
- 600 coins
No requirement0 owners · 0 runsELITE Kit
assistedevery mapSignature kit of the ELITE rank: everything, plus a shield.
- 0 items
- Shield
- Invisibility
- Blink
- Dash
- Speed II
- Jump Boost I
- Price
- 950 coins
No requirement0 owners · 0 runsThe Store
Short on coins?
Kits are bought with coins earned on the course. Token packs from the store swap for coins at the exchange, and ranks add cosmetic slots for the trails and effects you unlock.

