The Summit · Maps
Canopy Village
RankedAn open forest of 7 giant oaks, no canyon walls: 103 easy jumps that spiral up four trunks on branch stubs and leap between leaf clumps at canopy height. Treehouse decks with huts and broken rope bridges, lanterns under the branches, a village bell to ring. The schematic carries its own Skyline map definition.
Course record
Fly through the course
Canopy Village
202,728 blocks · 124×112 footprint · 86 tall
Leaderboard
top 1 of 1Course sheet
How Canopy Village plays
3 checkpoints in order · vanilla movement · 1 objective to clear.
- Checkpoints in order
- Fall damage on
- Fall line y = 17.5
- features: open-air climb, spiral trunk ascents, interact mission (bell)
- jumps: 103
- generator: skyforge
- description: An open forest of giant oaks: spiral up each trunk on branch stubs, leap between leaf clumps at canopy height, ring the village bell on the treehouse deck, and finish in the crown of the tallest tree.
- theme: giant oak canopy
- schematic: canopy-village
- allow-elytra: false
- Checkpoints
- 3
- 4 stretches
- Finish rate
- 5%
- 1 finished · 18 gave up
- Rules
- 8
- 0 abilities · 1 objective · 0 hazards
- Footprint
- 125×113
- 87 blocks tall · world
The route
bars fill with the share of abandoned runs that ended on each stretch
Start
Point 1
- Ring the village bell on the Bell Tree deck
- Full heal
- Title: "The Bell Tree: across the canopy, up the second oak, and ring the bell on its deck."
Point 2
- Title: "The Lookout: the third oak. Higher now; the leaf clumps are your stepping stones."
Point 3
- Full heal
- Title: "The Crown: the tallest oak. Finish in its crown."
Finish
- Start
- Point 1
- Ring the village bell on the Bell Tree deck
- Full heal
- Title: "The Bell Tree: across the canopy, up the second oak, and ring the bell on its deck."
- Point 2
- Title: "The Lookout: the third oak. Higher now; the leaf clumps are your stepping stones."
- Point 3
- Full heal
- Title: "The Crown: the tallest oak. Finish in its crown."
- Finish
Stretch by stretch
- ALL
Whole course
applies from start to finish
Effects- Clears potion effects
Messages- Title: "Canopy Village: up the trunks, across the leaves."
- 0116 ended here
Start → Checkpoint 1
the opening stretch
Plain parkour. Nothing but the jumps.
- 022 ended here
Checkpoint 1 → Checkpoint 2
after checkpoint 1
Objectives- Ring the village bell on the Bell Tree deck
Effects- Full heal
Messages- Title: "The Bell Tree: across the canopy, up the second oak, and ring the bell on its deck."
- 03
Checkpoint 2 → Checkpoint 3
after checkpoint 2
Messages- Title: "The Lookout: the third oak. Higher now; the leaf clumps are your stepping stones."
- 04
Checkpoint 3 → Finish
after checkpoint 3
Effects- Full heal
Messages- Title: "The Crown: the tallest oak. Finish in its crown."
Kits for Canopy Village
5 available · 0 count for boardsTrace Kit
assistedevery mapSignature kit of the Trace rank: a dash and a touch of speed.
- 0 items
- Dash
- Speed I
- Price
- 150 coins
No requirement0 owners · 0 runsGlide Kit
assistedevery mapSignature kit of the Glide rank: glide over the gaps.
- 0 items
- Dash
- Glide
- Speed I
- Price
- 250 coins
No requirement0 owners · 0 runsSURGE Kit
assistedevery mapSignature kit of the SURGE rank: launch and grapple.
- 0 items
- Launch
- Grapple
- Speed II
- Price
- 400 coins
No requirement0 owners · 0 runsSWIFT Kit
assistedevery mapSignature kit of the SWIFT rank: blink, rewind, dash.
- 0 items
- Blink
- Rewind
- Dash
- Speed II
- Price
- 600 coins
No requirement0 owners · 0 runsELITE Kit
assistedevery mapSignature kit of the ELITE rank: everything, plus a shield.
- 0 items
- Shield
- Invisibility
- Blink
- Dash
- Speed II
- Jump Boost I
- Price
- 950 coins
No requirement0 owners · 0 runsThe Store
Short on coins?
Kits are bought with coins earned on the course. Token packs from the store swap for coins at the exchange, and ranks add cosmetic slots for the trails and effects you unlock.

