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The Summit · Maps

The Aqueduct

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A Roman aqueduct across a green valley: two tiers of stone arches, a live water channel on top and a collapsed span in the middle. 56 medium jumps: up the hill to the sluice house, 15 stepping stones down the channel where touching the water sends you back, down over the broken piers and up again, then 6 more stones to the cistern with sixty seconds on the clock. The schematic carries its own Skyline map definition.

4/10 · Medium3 checkpoints0 runs this seasonbuilt by kevj72 objectivesadded Sep 14, 2026Chapter 5locked set2:12.0002:42.0003:30.000

Course record

No completions yet. The first clean run takes the record.

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The Aqueduct

175,545 blocks · 176×72 footprint · 52 tall

1.1 MB · needs WebGL
3D course · from the build

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Course sheet

How The Aqueduct plays

3 checkpoints in order · vanilla movement · 2 objectives to clear.

definition v2saved
  • Checkpoints in order
  • Fall damage on
  • Fall line y = 37.5
  • features: stepping stones in a live channel, avoid gate (water), time mission, collapsed span
  • generator: skyforge
  • description: A Roman aqueduct across a green valley, two tiers of arches high. Climb to the sluice house, cross the live channel on stepping stones without a wet boot, drop over the span the earthquake took down and climb back, then outrun the water to the city cistern.
  • jumps: 56
  • theme: roman aqueduct
  • schematic: the-aqueduct
  • allow-elytra: false
  • story: the inspector of the Aqua Aurelia
Checkpoints
3
4 stretches
Finish rate
no run documents yet
Rules
9
0 abilities · 2 objectives · 0 hazards
Footprint
177×73
53 blocks tall · world

The route

icons mark the rules on each stretch

  1. Start

    • Point 1

      • Cross the channel without touching the water
      • Title: "The channel is running. Stone to stone down the middle of it; one boot in the water and you are back here."
    • Point 2

      • Title: "Here the arches came down in the earthquake. Off the end of the channel, over the broken piers, and back up the far side."
    • Point 3

      • Reach the cistern within 60 seconds
      • Title: "The sluice upstream has just opened. Sixty seconds to the cistern before the water catches you."
    • Finish

    Stretch by stretch

    1. ALL

      Whole course

      applies from start to finish

      Effects
      • Clears potion effects
      Messages
      • Title: "The Aqueduct: inspector of the Aqua Aurelia. From the sluice house to the cistern along the top of the arcade."
    2. 01

      Start → Checkpoint 1

      the opening stretch

      Plain parkour. Nothing but the jumps.

    3. 02

      Checkpoint 1 → Checkpoint 2

      after checkpoint 1

      Objectives
      • Cross the channel without touching the water
      Effects
      Messages
      • Title: "The channel is running. Stone to stone down the middle of it; one boot in the water and you are back here."
    4. 03

      Checkpoint 2 → Checkpoint 3

      after checkpoint 2

      Effects
      Messages
      • Title: "Here the arches came down in the earthquake. Off the end of the channel, over the broken piers, and back up the far side."
    5. 04

      Checkpoint 3 → Finish

      after checkpoint 3

      Objectives
      • Reach the cistern within 60 seconds
      Messages
      • Title: "The sluice upstream has just opened. Sixty seconds to the cistern before the water catches you."

    Kits for The Aqueduct

    5 available · 0 count for boards