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The Summit · Maps

Train Yard

Ranked

Two freight trains in a stone cutting, 17 cars in six colours behind a black locomotive: box cars, flat cars with crates, gondolas of coal, tank cars and a red caboose. The course is the train: 28 easy jumps along the roofs and across the gaps, a hop to the second train, two signal levers and a sixty-second departure. The schematic carries its own Skyline map definition.

2/10 · Easy2 checkpoints0 runs this seasonbuilt by kevj71 objectiveadded Sep 13, 2026Chapter 4locked set1:06.0001:21.0001:45.000

Course record

No completions yet. The first clean run takes the record.

Fly through the course

Train Yard

207,823 blocks · 70×210 footprint · 44 tall

1.3 MB · needs WebGL
3D course · from the build

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Course sheet

How Train Yard plays

2 checkpoints in order · vanilla movement · 1 objective to clear · 1 hazard.

definition v2saved
  • Checkpoints in order
  • Fall damage on
  • Fall line y = 57.5
  • features: course built from train car roofs, interact mission (signal levers), time limit
  • generator: skyforge
  • jumps: 28
  • description: Two freight trains in a stone cutting, and the course is the train: run along the car roofs and hop the gaps, cross to the second train, pull both signal levers to clear the line, then race down the last roofs to the caboose before departure.
  • theme: freight train yard
  • schematic: train-yard
  • allow-elytra: false
Checkpoints
2
3 stretches
Finish rate
no run documents yet
Rules
7
0 abilities · 1 objective · 1 hazard
Footprint
71×211
45 blocks tall · world

The route

icons mark the rules on each stretch

  1. Start

    • Point 1

      • Title: "Six cars down. The second train is alongside: hop across at the flat car and keep going."
    • Point 2

      • Pull both signal levers (right-click)
      • 1m time limit
      • Title: "Signals at red. Pull both levers beside this roof, then the line is clear. Departure follows."
    • Finish

    Stretch by stretch

    1. ALL

      Whole course

      applies from start to finish

      Effects
      • Clears potion effects
      Messages
      • Title: "Train Yard: the course is the train. Mind the gaps between the cars."
    2. 01

      Start → Checkpoint 1

      the opening stretch

      Plain parkour. Nothing but the jumps.

    3. 02

      Checkpoint 1 → Checkpoint 2

      after checkpoint 1

      Effects
      Messages
      • Title: "Six cars down. The second train is alongside: hop across at the flat car and keep going."
    4. 03

      Checkpoint 2 → Finish

      after checkpoint 2

      Objectives
      • Pull both signal levers (right-click)
      Hazards
      • 1m time limit
      Messages
      • Title: "Signals at red. Pull both levers beside this roof, then the line is clear. Departure follows."

    Kits for Train Yard

    5 available · 0 count for boards