The Summit · Maps
CoralCove
RankedA sandstone cove flooded with turquoise water: sand spits, palms, coral gardens, stepping stones and a driftwood boardwalk. 42 easy jumps, two checkpoints.
Course record
Fly through the course
CoralCove
120,064 blocks · 100×70 footprint · 44 tall
Leaderboard
top 1 of 1Course sheet
How CoralCove plays
2 checkpoints in order · vanilla movement · no objectives.
- Checkpoints in order
- Fall damage on
- Fall line y = 86
- Checkpoints
- 2
- 3 stretches
- Finish rate
- 33%
- 1 finished · 2 gave up
- Rules
- 0
- 0 abilities · 0 objectives · 0 hazards
- Footprint
- 101×71
- 45 blocks tall · world
The route
bars fill with the share of abandoned runs that ended on each stretch
Start
- plain
Point 1
Point 2
Finish
- Start
- plain
- Point 1
- Point 2
- Finish
Stretch by stretch
- ALL
Whole course
applies from start to finish
Plain parkour. Nothing but the jumps.
- 012 ended here
Start → Checkpoint 1
the opening stretch
Plain parkour. Nothing but the jumps.
- 02
Checkpoint 1 → Checkpoint 2
after checkpoint 1
Plain parkour. Nothing but the jumps.
- 03
Checkpoint 2 → Finish
after checkpoint 2
Plain parkour. Nothing but the jumps.
Kits for CoralCove
5 available · 0 count for boardsTrace Kit
assistedevery mapSignature kit of the Trace rank: a dash and a touch of speed.
- 0 items
- Dash
- Speed I
- Price
- 150 coins
No requirement0 owners · 0 runsGlide Kit
assistedevery mapSignature kit of the Glide rank: glide over the gaps.
- 0 items
- Dash
- Glide
- Speed I
- Price
- 250 coins
No requirement0 owners · 0 runsSURGE Kit
assistedevery mapSignature kit of the SURGE rank: launch and grapple.
- 0 items
- Launch
- Grapple
- Speed II
- Price
- 400 coins
No requirement0 owners · 0 runsSWIFT Kit
assistedevery mapSignature kit of the SWIFT rank: blink, rewind, dash.
- 0 items
- Blink
- Rewind
- Dash
- Speed II
- Price
- 600 coins
No requirement0 owners · 0 runsELITE Kit
assistedevery mapSignature kit of the ELITE rank: everything, plus a shield.
- 0 items
- Shield
- Invisibility
- Blink
- Dash
- Speed II
- Jump Boost I
- Price
- 950 coins
No requirement0 owners · 0 runsThe Store
Short on coins?
Kits are bought with coins earned on the course. Token packs from the store swap for coins at the exchange, and ranks add cosmetic slots for the trails and effects you unlock.

