The Summit · Maps
Enigma Hall
RankedA dark hall of riddles under 9 giant glowing question marks: 60 medium jumps, three checkpoints, and a chat question at every one, from your username to a quick sum. The schematic carries its own Skyline map definition.
Course record
Fly through the course
Enigma Hall
140,618 blocks · 110×72 footprint · 50 tall
Leaderboard
top 1 of 1Course sheet
How Enigma Hall plays
3 checkpoints in order · vanilla movement · 3 objectives to clear.
- Checkpoints in order
- Fall damage on
- Fall line y = 48.5
- features: chat answer challenges (username, name facts, sums, backwards)
- generator: skyforge
- jumps: 60
- description: A dark hall of riddles under giant glowing question marks: every checkpoint asks you something in chat, from your own username to a quick sum, and waits for the answer.
- theme: hall of riddles
- schematic: enigma-hall
- allow-elytra: false
- Checkpoints
- 3
- 4 stretches
- Finish rate
- 100%
- 1 finished · 0 gave up
- Rules
- 10
- 0 abilities · 3 objectives · 0 hazards
- Footprint
- 111×73
- 51 blocks tall · world
The route
icons mark the rules on each stretch
Start
Point 1
- Tell the hall your name
- Full heal
- Title: "Who goes there? The hall asks in chat. Type your answer."
Point 2
- Answer two questions about your name
- Title: "Measure yourself: two questions about your name."
Point 3
- Answer two riddles of the hall
- Full heal
- Title: "Quick sums: two additions, then the last word."
Finish
- Start
- Point 1
- Tell the hall your name
- Full heal
- Title: "Who goes there? The hall asks in chat. Type your answer."
- Point 2
- Answer two questions about your name
- Title: "Measure yourself: two questions about your name."
- Point 3
- Answer two riddles of the hall
- Full heal
- Title: "Quick sums: two additions, then the last word."
- Finish
Stretch by stretch
- ALL
Whole course
applies from start to finish
Effects- Clears potion effects
Messages- Title: "Enigma Hall: the walls ask, you answer."
- 01
Start → Checkpoint 1
the opening stretch
Plain parkour. Nothing but the jumps.
- 02
Checkpoint 1 → Checkpoint 2
after checkpoint 1
Objectives- Tell the hall your name
Effects- Full heal
Messages- Title: "Who goes there? The hall asks in chat. Type your answer."
- 03
Checkpoint 2 → Checkpoint 3
after checkpoint 2
Objectives- Answer two questions about your name
Messages- Title: "Measure yourself: two questions about your name."
- 04
Checkpoint 3 → Finish
after checkpoint 3
Objectives- Answer two riddles of the hall
Effects- Full heal
Messages- Title: "Quick sums: two additions, then the last word."
Kits for Enigma Hall
5 available · 0 count for boardsTrace Kit
assistedevery mapSignature kit of the Trace rank: a dash and a touch of speed.
- 0 items
- Dash
- Speed I
- Price
- 150 coins
No requirement0 owners · 0 runsGlide Kit
assistedevery mapSignature kit of the Glide rank: glide over the gaps.
- 0 items
- Dash
- Glide
- Speed I
- Price
- 250 coins
No requirement0 owners · 0 runsSURGE Kit
assistedevery mapSignature kit of the SURGE rank: launch and grapple.
- 0 items
- Launch
- Grapple
- Speed II
- Price
- 400 coins
No requirement0 owners · 0 runsSWIFT Kit
assistedevery mapSignature kit of the SWIFT rank: blink, rewind, dash.
- 0 items
- Blink
- Rewind
- Dash
- Speed II
- Price
- 600 coins
No requirement0 owners · 0 runsELITE Kit
assistedevery mapSignature kit of the ELITE rank: everything, plus a shield.
- 0 items
- Shield
- Invisibility
- Blink
- Dash
- Speed II
- Jump Boost I
- Price
- 950 coins
No requirement0 owners · 0 runsThe Store
Short on coins?
Kits are bought with coins earned on the course. Token packs from the store swap for coins at the exchange, and ranks add cosmetic slots for the trails and effects you unlock.

