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The Summit · Maps

Gravemoor

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A haunted marsh in the v2 format: 52 easy jumps, three checkpoints, a zombie crypt yard, a jump-boost bog and a timed lantern path. The schematic carries its own Skyline map definition.

2/10 · Easy3 checkpoints2 runs this seasonbuilt by kevj71 objectiveadded Sep 13, 2026Chapter 3locked set1:02.3501:16.5211:39.1945.01 ratings
ke

Course record

0:50.046United Stateskevj9set

Fly through the course

Gravemoor

121,515 blocks · 100×70 footprint · 46 tall

0.8 MB · needs WebGL
3D course · from the build

Leaderboard

top 1 of 1
All runs
#PlayerTime
10:50.046
Personal bests only, one row per player.Every run on this map, newest first

Course sheet

How Gravemoor plays

3 checkpoints in order · vanilla movement · 1 objective to clear · 2 hazards.

definition v2saved
  • Checkpoints in order
  • Fall damage on
  • Fall line y = 57.5
  • generator: skyforge
  • jumps: 52
  • theme: haunted marsh
  • schematic: gravemoor
  • allow-elytra: false
Checkpoints
3
4 stretches
Finish rate
100%
2 finished · 0 gave up
Rules
13
0 abilities · 1 objective · 2 hazards
Footprint
101×71
47 blocks tall · world

The route

icons mark the rules on each stretch

  1. Start

    • Point 1

      • Clear the crypt yard
      • Spawns 3 zombies within 3 blocks
      • Title: "The Crypt Yard: three zombies bar the way. Clear them before you move on."
    • Point 2

      • Clears potion effects
      • Jump Boost II
      • Title: "The Witch's Bog: the air lifts your step."
    • Point 3

      • 150s time limit
      • Clears potion effects
      • Speed I
      • Title: "The Lantern Path: home before the lanterns go out."
    • Finish

    Stretch by stretch

    1. ALL

      Whole course

      applies from start to finish

      Effects
      • Clears potion effects
      Messages
      • Title: "Gravemoor: mind the bog."
    2. 01

      Start → Checkpoint 1

      the opening stretch

      Plain parkour. Nothing but the jumps.

    3. 02

      Checkpoint 1 → Checkpoint 2

      after checkpoint 1

      Objectives
      • Clear the crypt yard
      Hazards
      • Spawns 3 zombies within 3 blocks
      Effects
      Messages
      • Title: "The Crypt Yard: three zombies bar the way. Clear them before you move on."
      Loadout
      • 2 items handed out here
    4. 03

      Checkpoint 2 → Checkpoint 3

      after checkpoint 2

      Effects
      • Clears potion effects
      • Jump Boost II
      Messages
      • Title: "The Witch's Bog: the air lifts your step."
    5. 04

      Checkpoint 3 → Finish

      after checkpoint 3

      Hazards
      • 150s time limit
      Effects
      • Clears potion effects
      • Speed I
      Messages
      • Title: "The Lantern Path: home before the lanterns go out."

    Kits for Gravemoor

    5 available · 0 count for boards